While working on Mortal Kombat 11 I had the pleasure of working with the Cinematic Environment Team. Each of these environments shots were a team effort.
In Mortal Kombat 11 there are various scenes that implement Time Quake sequences, I was responsible for taking the existing Time Quake material from the game play level, and propagating it to work in story mode, this included set dressing and material work to get it work well in all the scenes. I was also responsible for setting up the material to build on and off during cinemas.
MORTAL KOMBAT and all related characters and elements are trademarks of Warner Bros. Entertainment Inc. (s20)