While working on Injustice 2 I had the pleasure of working with the Cinematic Environment Team. Each of these environments shots were a team effort. Here are a few shots with some of the assets I have done as well as shots of Assets that were used throughout story mode.
-Braniacs Floating Cities
I was tasked to take existing models and create cities that were collected by Braniac during story mode, including Gotham, Metropolis and Argo. I was not responsible for constructing Atlantis. The base ground for these models was created by Mike Mulkey. I also assisted in tinting the color blue and adding a Fresnel effect in the material.
-Flash Broken Ice
I was tasked to create broken Ice that would spawn when flash ran across the frozen lake.
-Metropolis Bar Wall
I was tasked to created a broken part of the wall for when Wonder Woman is pushed against it.