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Injustice 2 Cinematic - Background Buildings

While working on Injustice 2 I had the pleasure of working with the Cinematic Environment Team. Each of these environment shots were a team effort. Here are a few shots with some of the assets I have done as well as shots of Assets that were used throughout story mode.

I was responsible for creating some buildings used in story mode as well as taking existing models and versions of buildings and creating interiors that were visible because of destruction. These were then populated throughout story mode and set dressed with effects and rubble meshes.

I also assisted in set dressing the shots where the Batwing is flying out of the Batwing tunnel

Eric Wachauf was responsible for creating the base models of two buildings shown here which I have detailed in the caption.

Metropolis

Metropolis

Metropolis

Metropolis

Metropolis

Metropolis

Metropolis

Metropolis

Metropolis Crater

Metropolis Crater

Metropolis Crater

Metropolis Crater

Metropolis

Metropolis

Gotham Batwing Flying Away

Gotham Batwing Flying Away

Gotham Batwing Flying Away

Gotham Batwing Flying Away

Eric Wachauf was responsible for creating the base of these buildings I modeled and textured interior and destructive elements

Eric Wachauf was responsible for creating the base of these buildings I modeled and textured interior and destructive elements